- 08 May, 2018 1 commit
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Thomas Kolb authored
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- 06 May, 2018 1 commit
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Thomas Kolb authored
Also, they die if the get too small.
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- 02 May, 2018 1 commit
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Hubert Denkmair authored
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- 28 Apr, 2018 1 commit
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Thomas Kolb authored
Every Bot now has 3 additional counters: 1. Food consumed from natural sources (static food) 2. Consumed remains of Bots killed by other Bots 3. Consumed remains of Bots killed by the counting Bot itself Temporarily, these counters are printed when a Bot object is destroyed.
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- 31 Mar, 2018 2 commits
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Thomas Kolb authored
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Hubert Denkmair authored
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- 30 Mar, 2018 1 commit
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Hubert Denkmair authored
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- 24 Mar, 2018 4 commits
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Hubert Denkmair authored
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Hubert Denkmair authored
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Hubert Denkmair authored
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Hubert Denkmair authored
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- 21 Mar, 2018 1 commit
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Thomas Kolb authored
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- 19 Mar, 2018 1 commit
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Thomas Kolb authored
The new vector type is called Vector2D and is an appropriate typedef from Eigen::Matrix (defined in src/types.h).
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- 13 Mar, 2018 1 commit
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Thomas Kolb authored
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- 12 Mar, 2018 2 commits
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Thomas Kolb authored
Using the new classes GlobalView and LocalView, it is possible to quickly build lists of objects surrounding a point. This is now used to speed up the food range checks.
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Thomas Kolb authored
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- 28 Feb, 2018 1 commit
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Thomas Kolb authored
Needs more smoothness...
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- 25 Feb, 2018 1 commit
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Thomas Kolb authored
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- 24 Feb, 2018 1 commit
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Thomas Kolb authored
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- 21 Feb, 2018 1 commit
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Thomas Kolb authored
Exception is the colormap, which is completely non-implemented so far.
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- 19 Feb, 2018 1 commit
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Thomas Kolb authored
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- 18 Feb, 2018 1 commit
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Thomas Kolb authored
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- 30 Jan, 2018 1 commit
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Thomas Kolb authored
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- 24 Jan, 2018 1 commit
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Thomas Kolb authored
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- 22 Jan, 2018 1 commit
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Thomas Kolb authored
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- 20 Jan, 2018 1 commit
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Thomas Kolb authored
100% untested!
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