Loading relayserver/RelayServer.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -31,10 +31,10 @@ RelayServer::RelayServer() } ); msg.SetMessageReceivedCallback( [](std::vector<char> data) msg.SetFrameCompleteCallback( [](uint64_t frame_id) { //std::cout << "received " << data.size() << " bytes." << std::endl; std::cout << "frame " << frame_id << " complete." << std::endl; } ); Loading relayserver/TcpProtocol.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -10,9 +10,9 @@ TcpProtocol::TcpProtocol() _buf.resize(BUFFER_SIZE); } void TcpProtocol::SetMessageReceivedCallback(TcpProtocol::MessageReceivedCallback callback) void TcpProtocol::SetFrameCompleteCallback(TcpProtocol::FrameCompleteCallback callback) { _messageReceivedCallback = callback; _frameCompleteCallback = callback; } bool TcpProtocol::Read(int socket) Loading Loading @@ -119,7 +119,7 @@ void TcpProtocol::OnWorldUpdateReceived(const MsgPackProtocol::WorldUpdateMessag void TcpProtocol::OnTickReceived(const MsgPackProtocol::TickMessage &msg) { (void)msg; _frameCompleteCallback(msg.frame_id); } void TcpProtocol::OnFoodSpawnReceived(const MsgPackProtocol::FoodSpawnMessage& msg) Loading relayserver/TcpProtocol.h +3 −3 Original line number Diff line number Diff line Loading @@ -14,11 +14,11 @@ using SnakeSegmentItem = MsgPackProtocol::SnakeSegmentItem; class TcpProtocol { public: typedef std::function<void(std::vector<char>&)> MessageReceivedCallback; typedef std::function<void(uint64_t frame_id)> FrameCompleteCallback; static constexpr const size_t BUFFER_SIZE = 1024*1024; TcpProtocol(); void SetMessageReceivedCallback(MessageReceivedCallback callback); void SetFrameCompleteCallback(FrameCompleteCallback callback); bool Read(int socket); private: Loading @@ -34,7 +34,7 @@ class TcpProtocol size_t _bufHead=0; size_t _bufTail=0; MessageReceivedCallback _messageReceivedCallback; FrameCompleteCallback _frameCompleteCallback; std::unique_ptr<FoodMap> _food; MsgPackProtocol::GameInfoMessage _gameInfo; Loading Loading
relayserver/RelayServer.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -31,10 +31,10 @@ RelayServer::RelayServer() } ); msg.SetMessageReceivedCallback( [](std::vector<char> data) msg.SetFrameCompleteCallback( [](uint64_t frame_id) { //std::cout << "received " << data.size() << " bytes." << std::endl; std::cout << "frame " << frame_id << " complete." << std::endl; } ); Loading
relayserver/TcpProtocol.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -10,9 +10,9 @@ TcpProtocol::TcpProtocol() _buf.resize(BUFFER_SIZE); } void TcpProtocol::SetMessageReceivedCallback(TcpProtocol::MessageReceivedCallback callback) void TcpProtocol::SetFrameCompleteCallback(TcpProtocol::FrameCompleteCallback callback) { _messageReceivedCallback = callback; _frameCompleteCallback = callback; } bool TcpProtocol::Read(int socket) Loading Loading @@ -119,7 +119,7 @@ void TcpProtocol::OnWorldUpdateReceived(const MsgPackProtocol::WorldUpdateMessag void TcpProtocol::OnTickReceived(const MsgPackProtocol::TickMessage &msg) { (void)msg; _frameCompleteCallback(msg.frame_id); } void TcpProtocol::OnFoodSpawnReceived(const MsgPackProtocol::FoodSpawnMessage& msg) Loading
relayserver/TcpProtocol.h +3 −3 Original line number Diff line number Diff line Loading @@ -14,11 +14,11 @@ using SnakeSegmentItem = MsgPackProtocol::SnakeSegmentItem; class TcpProtocol { public: typedef std::function<void(std::vector<char>&)> MessageReceivedCallback; typedef std::function<void(uint64_t frame_id)> FrameCompleteCallback; static constexpr const size_t BUFFER_SIZE = 1024*1024; TcpProtocol(); void SetMessageReceivedCallback(MessageReceivedCallback callback); void SetFrameCompleteCallback(FrameCompleteCallback callback); bool Read(int socket); private: Loading @@ -34,7 +34,7 @@ class TcpProtocol size_t _bufHead=0; size_t _bufTail=0; MessageReceivedCallback _messageReceivedCallback; FrameCompleteCallback _frameCompleteCallback; std::unique_ptr<FoodMap> _food; MsgPackProtocol::GameInfoMessage _gameInfo; Loading